For brands
Launch a Fortnite activation built around your world, a product, an event or a Gen Z campaign.
Branded mini-game · racing · tycoon · community challenge · event experience.
UEFN · Verse · Unreal Engine 5 — Fortnite creative studio
KaioCorp designs maps, mini-games and brand activations in Fortnite with UEFN, Verse and Unreal Engine 5 — from idea to prototype, through to release and maintenance.
From idea to prototype, through to release and maintenance.
The context
Fortnite has become far more than a game: it's a space for attention, community and experience. For a brand, an agency or a creator, a well-designed experience becomes a genuine engagement asset — not a campaign that fades out in 48 hours.
Who is it for?
Launch a Fortnite activation built around your world, a product, an event or a Gen Z campaign.
Branded mini-game · racing · tycoon · community challenge · event experience.
Add Fortnite to your client recommendations without building an in-house UEFN team.
Technical partnership · white-label production · experiences for gaming campaigns.
Build a map in your image to engage your community, extend your content and grow a lasting asset.
1v1 · boxfight · zone wars · ranked maps · realistic fights.
Energize your community with a proprietary Fortnite experience: tournaments, challenges, leaderboards, sponsors.
Leagues · community events · sponsor support · owned asset.
Services
We use UEFN and Verse to build custom mechanics: scoring, progression, ranking, UI and bespoke gameplay.
Turn a marketing brief into a playable experience.
E.g. product drop, branded challenge.
Strong retention on formats players come back to.
E.g. 1v1, boxfight, zone wars.
A simple, viral and shareable format.
E.g. skill challenge, racing.
Long sessions and addictive progression.
E.g. Carlife Tycoon (~80 min/session).
A standout moment around a launch.
E.g. virtual stage, festival quest.
Competition that keeps players coming back.
E.g. seasonal ranking, leagues.
Your brand present on every screen.
E.g. HUD, menus, in-game branding.
Mechanics impossible in standard Creative.
E.g. game logic, custom devices.
A smooth experience = players who stay.
E.g. memory budget, draw calls.
A living asset, not a one-shot.
E.g. balancing, new versions.
Work
Maps that retain, brands that activate, communities that come back.
Competitive · MartozEngage a community around a high-intensity clutch format.
1.6B min played · 1.2M favorites · v255
Competitive · MartozA 1v1 training format players come back to every day.
1.5B min played · 794K favorites · v131
Competitive · MartozA fun, addictive FFA with builds that reset continuously.
1.3B min played · 1.1M favorites · v330
Activation · Recyclermonvehicule.frRaise awareness of vehicle recycling through a playable tycoon, with GamersOrigin.
1.6M min played · 6.7K favorites · v8
Activation · KrysBring the brand's world to life in an immersive experience, with GamersOrigin.
553.9K min played · 6.6K favorites · v8
Activation · AlpineTurn the Alpine driving experience into a playable circuit, with GamersOrigin.
210.7K min played · 2.1K favorites · v12
Process
We clarify the audience, the goal, the world, the mechanics and the constraints.
We turn the idea into a playable experience with engaging mechanics.
An early playable version to validate the direction quickly.
Gameplay, UI, scoring, optimization, assets and game logic.
Submission, support, iterations and launch strategy.
Fixes, new versions, balancing, continuous improvement.
Why KaioCorp?
Billions of minutes played across our experiences.
Hands-on experience in what actually keeps players engaged.
Technical mastery of UEFN / Verse / Unreal Engine 5.
The ability to work with creators, agencies and brands.
An approach that's game design, technical and marketing all at once.
Experiences optimized for engagement, not just aesthetics.
minutes played across the experiences we've built
Activation ideas
Skill challenge, racing, training, community competition.
Circuit, racing, vehicle exploration, timed challenge.
Virtual drop, immersive journey, mini-game around a collection.
Event experience, virtual stage, quest around an artist.
Educational map, playful experience, collective challenge.
Immersive world, series/film teaser, narrative mission.
A turnkey activation to pitch to a client.
FAQ
It's the only medium where your audience plays with you instead of just watching you: long attention time, real interaction, community sharing, and an asset that lasts beyond a campaign.
It depends on scope (format, mechanics, lifespan). Simple formats start in the low thousands; a brand activation with custom Verse runs higher. We give you a clear quote after the brief.
From a playable prototype in 1 to 2 weeks, to 6–12 weeks for a complete experience, depending on the complexity of the mechanics.
Yes: a standout event moment as well as a lasting asset. We adapt the format to your goal and your timeline.
Yes, it's our strength: some of our maps go beyond version 200, updated as the Fortnite meta evolves.
Yes, as a technical partner or white-label. You keep the client relationship, we produce the experience.
Yes, without our name appearing to the end client.
A map is a game format; an activation is a map built around your world, your marketing goals and your performance metrics.
Yes: we translate your marketing brief into a playable experience, without you needing to master the technical side.
Minutes played, retention (D1/D7), favorites, peak concurrent players, session time — concrete engagement metrics.
Let's talk
Let's talk about your idea. We turn a marketing brief, a community or a brand world into a playable Fortnite experience.
Reply within 24h · contact@kaiocorp.com